Showing posts with label Marvel comics. Show all posts
Showing posts with label Marvel comics. Show all posts

Friday, January 9, 2009

The Best Books You Aren't Reading - Patsy Walker: Hellcat

Patsy Walker: Hellcat is, from what I know, the first book from writer Kathryn Immonen, and it teams her up with artist David Lafuente Garcia. A relative no-name writer on a relative no-name character on a miniseries that doesn't even touch Marvel continuity beyond the premise for the mini... yes, this was a book that was destined from #1 to be a Book You Aren't Reading. What I didn't know was that it would be one of the Best Books you weren't reading. I'll admit it, I picked it up because the premise for the first issue made me smile and the cover for #1 was absolutely gorgeous.

Photobucket

Patsy Walker, S.H.I.E.L.D. wants YOU to join the Initiative…and protect the frozen north. You heard me right, sister. The Klondike. Seward’s Folly. Alaska. So pack some long johns and prepare for trouble. GUEST-STARRING: IRON MAN!
-MARVEL.COM

Patsy Walker is, at the behest of Iron Man, sent to Alaska as part of the 50 States Initiative. Unfortunately, she's the only member of the Alaska team, because... who the Hell wants to attack Alaska? Still, ever loyal, she heads off to Alaska and finds herself embroiled in some bizarre, mystic quest.

I'll be honest, I sneer at people who are confused by most Morrison comics, but off the top of my head, I couldn't describe to you the plot of Patsy Walker: Hellcat, thus far. Despite that, though, the book has had a sense of cleverness and of FUN that many modern comics forget to include somewhere between all the death, rape and angst that gets tossed around.



Combine the offbeat sense of humor with absolutely gorgeous art from Lafuente, and you've got a winner. While the much-delayed mini seems to come out once in a blue moon, when it does, it's a breath of fresh air amongst the largely stagnant comics it sits between. It isn't a powerful narrative, it isn't comics-as-art-as-literature, and it isn't anything you haven't seen before... but, well, imagine Holly Golightly with superpowerrs written by someone on shrooms with an affinity for wordplay, and ask yourself: is this something I can really afford not to try out?



Friday, December 12, 2008

The Big Three

No, not the car companies. DC's Big Three. Wonder Woman, Batman, Superman. Each of the three are going through some Big Events right now, because comics companies love Big Events, and for all their whining to the contrary, so do fans. Here's a rundown of what the stars of the DCU are going through right now.

Wonder Woman: Rise of the Olympian

Featuring in part the introduction of Genocide, a dark monster created by an alliance of Wonder Woman's enemies, Simone's Wonder Woman story deals with the gods of Olympus, fearing that their champion has failed and abandoned them, sending a new champion - the Olympian. Simone's greatest strengths are often in character moments, moreso than in action, and the same could be said of Lopresti, but if I have high hopes for this book despite the occasionally schizophrenic tone of the series, it's because it hasn't been hyped to oblivion and turned into a 17 part 4 book event. The first issue was solid-but-not-spectacular, and we'll see how it turns out in the end.

Batman: R.I.P., Last Rites and Battle for the Cowl

Batman: R.I.P. was a competent, enjoyable non-event that DC blew way out of proportion. As a capstone to Morrison's run on Batman, it was really quite good. A metatextual mystery playing on the expectations of fanboys and the conventions of the industry? Lots of fun. As a line-wide event, it sucked. The tie-ins were unimpressive and didn't actually 'tie in' to anything, and the upcoming Battle for the Cowl - an editorially mandate with a novice writer at the helm - doesn't look promising at all. That said, Batman & Son -> The Black Glove -> R.I.P. was an enjoyable run on Batman, and the current Last Rites storyline that follows it up features superstars like Grant Morrison, Denny O'Neil, and Neil Gaiman, so it should be pretty quality.

Superman: 100,000 Kryptonians

No, that art is not official and has nothing to do with the story. According to the board I found it on - You'll All Be Sorry @ CBR - it's some graffiti from Dusseldorf. I just think it's cool.

Anyway, 100K Kryptonians features the return of... can you guess?... 100,000 Kryptonians to Earth, and the subsequent shenanigans. Fan favorite writer Geoff Johns is helming the event from Action Comics, while a personal favorite of mine, James Robinson, is running things on Superman, and relative newcomer Sterling Gates is taking control of Supergirl. Those three books form the core of the title, but a few one-shots have already been released featuring such stars as Jimmy Olson and the Manhattan Guardian. Response hasn't been ridiculously positive to the series, but I've heard few complaints from those reading the arc.

*

And that's that. But, I'd hate to leave our Marvel fans with no good news, so I shall point out that X-Men Noir #1 came out last week to impressive reviews and surprisingly good sales (we're sold out and back-ordered, curse the souls of everyone alive), and Spider-Man Noir #1 hits next week, with Incognito coming up soon as well, making this month an awesome month for Marvel, in my book.

Finally, my first semester of grad school is finished, and I have resolved the issues with my 'net provider, so I return you to your regularly scheduled programming!

Tuesday, November 18, 2008

MEV Preview: Kid Omega

Have any of you ever felt the bracing sting of rejection? I’m sure you have – most people do, at some point in their lives. It can be a pretty powerful feeling.

Kid Omega, the name chosen by mutant Quentin Quire, is a telepath who thinks thousands of brilliant thoughts ever second of every day. Naturally, he went insane. But while he was insane, he was still motivated by emotions that we can all understand – and I think that, for Quire, the defining feeling is one of rejection.



Rejected by the world at large for being born different, Quire lashed out. Rejected by the ‘cool’ kids at school, Quire proved that he was better. But, in the way of young men, he just couldn’t defeat rejection at the hands of the girl(s) of his dreams, and it was their disapproval that ultimately destroyed him, literally and metaphorically.

Quire is one of the few Omega level mutants, and it’s probably best for the world that he can no longer influence us, having moved somehow beyond our plane of existence – though, of course, in comics, who knows how long such a person will stay dead? – but we aren’t half so lucky in VS as Quire makes his debut as an unaffiliated common 7-drop.

Now, hold on, hold on, I know what you’re saying. “Oh… so you mean, ‘Quire makes his debut as a card that will never see play’?”

No, that’s not at all what I mean.

Here. I’ll prove it to you.



How do you like them apples.

Much like in the comics, Quire is on his own team – it’s not a matter of Magneto or Xavier being right so much as it is a matter of Quire knowing best. He neither wants nor needs your support. And if he’s powerful while in play, a 16/16 7-drop with range, he’s best when influencing the game from behind the scenes.

Once you get 5 Shift counters on young Kid Omega, your opponent starts to feel the hurt, drawing one fewer card each turn - and while that may not seem like a lot, in decks like the Future Foes, already making opponents discard, Quire could navigate opponents into a situation where they have to choose between laying a resource and playing a character. So, against decks that lack card draw, that would definitely qualify as a kiss of death. Good thing his power comes with the hefty cost of 5 resource points, huh?

Quire is an excellent tool in a variety of decks, offering a powerful boardwide effect that can’t be hit by today’s most popular effects – like Pathetic Attempt, to immediately call out the first thing out of some people's mouths on every single preview. And while unaffiliated characters have traditionally been able to have significantly more power thanks to the lack of search effects for them, the introduction of cards like Super Hero Registration Act allows you to search Quire out starting as early as turn 3 to get him online. Still, for an effect as powerful as the one offered here, I think that there are definitely some decks that would consider using Kid Omega as their mulligan condition, even considering his variety of limitations.

If you're at all interested in this twisted teen genius, Grant Morrison's New X-Men is the definitive X-Men run of all time, for my money, and well worth a read.

If you're just interested in reading a quick history of Quentin Quire, though, I kindly provide.

Part 1
Part 2

Hope you've enjoyed the previews - I know I have!

Thursday, September 18, 2008

Apologies, Apologies

Ah, see, just as I was getting into the habit of an update every other day, I am forced to break it. I must apologize to my loyal reader, and explain, briefly.

I have only recently started grad school, studying for my Master's in Library and Information Sciences. I've moved to a new city - where no one seems to play VS (yet), curse the souls of all around me - and have been looking for a job. More than that, though, is the mad-crazy amount of work expected of a graduate student that, to be frank, leaves me with far less free time than I might have otherwise hoped.

Still, fret not. I shan't abandon the you for long. While I don't think that I can keep up my recent update rate when I can't even find people to play the damn game with (yet), I shall definitely try and update regularly - if not every other day, then at least twice a week, thrice a week on a good week. And of course, as I settle in, find a job, get a schedule, and learn not to wait to the last moment to do the massive projects expected of me, I shall surely find more time to update.

In other news, All-Star Superman came to a heart-breaking ending yesterday with #12. It's a great series, and I once again implore any comic fan reading this to urge a local library to pick it up. Here are a few covers from the series...







And, finally, while Ed Brubaker is not working on the Marvel Noir project, as I had hoped he would be, he is starting up a new project. Described, apparently, as a meld between Sleeper (a book you will get a post on sooner or later) and Criminal, Incognito looks like a promising new book, well worth checking out. Brubaker is an extremely competent writer, and one of the relatively few who seems more interested in telling good stories than getting you to like his pet characters.

Tuesday, September 9, 2008

re: X-Noir

As I mentioned last month, Marvel's been running a series of ads that I found very interesting: black and white with just a splash of color and a small saying to correspond with the character. I speculated that we had a potential X-Noir event coming up, an out-of-continuity story featuring Marvel characters in an old-school noir setting. Me being a sucker for that sort of thing, I immediately posted all the ads that had ben released and begged and pleaded that it was an Ed Brubaker project.

Well, more information - and more ads - have come up, and I was at least partly right.

First off, the two new ads...



...and...



...there we have it.

That's not all, however. Earlier today, at the recent Diamond Retailer Summit, Newsarama reported that Marvel announced a number of upcoming projects, many of which are spinning out of Secret Invasion. What had me a little excited is the announcement of Marvel Noir, a line beginning with an X-Men mini, moving onto Spider-Man, and then continuing on if it proves successful.

Sadly, I later learned that this is not a Brubaker-helmed project as Comic Book Resources got an interview with Fred Van Lente and Dennis Calero about their ideas for the mini. It sounds interesting, and the link to the CBR interview is above for you to read by yourself, but Van Lente is a relative unknown to me, so I'm not sure how it'll turn out.

Still, pretty cool news to share with you all for my 100th POST! Woohoo! My blog is officially in the triple-digits.

I couldn't have done it without my two readers, who aren't very faithful, and may be imaginary.

Thank you all.

Friday, August 22, 2008

X-Noir

I've been loving the ads that Marvel and DC have been running lately, to promote their current and upcoming events. Well, some of them - while Final Crisis has been great, Secret Invasion has been bland as hell. I was a little disappointed with Marvel, until I saw...









I honestly haven't loved Brubaker's X-Men (Carey's been gold, though), but I'm really hoping this is a What If...? mini imagining the X-Men mythology in the style of noir.

That said, even if it isn't, even if whatever this is advertising isn't that great, these images are gorgeous.

Friday, August 1, 2008

The Best Books You Aren't Reading: NewUniversal



"One live superhuman, and we commence surveillance and defense preparations. Two superhumans, and we put troubleshooters in the field. Three superhumans and the mathematical model predicts an intolerable probability they will meet. Then we have to kill them."

Marvel Comics is rather famous for the grim 'n gritty take on things, a world where everyone hates the hero and you can't trust anyone. Unfortunately, Marvel's 'mission statement' here is hampered by the fact that, when it comes right down to it, the heroes have been serving the public for decades, now, and have saved the entire world countless times. Furthermore, it there are metahumans of every stripe all over the place - not that it matters, because mundane scientists are more than a match for them when it comes to creating bizarre super-tech.

Last year, Warren Ellis decided to launch NewUniversal, a retake on a failed 80's project to start a new universe of heroes and villains. Ellis' launch, NewUniversal: Everything Went White, was an excellent recreation. The ideas are novel, and the advent of superhumanity is done in such a creative way that I can't help but fanboy over it a little bit.

However great NewUniversal's launch was, though, it ended after six issues. I wasn't sure how it did, financially, so I wasn't sure if we'd ever see it again. However, a few months back, I noticed that Marvel's solicits page had NewUniversal: Shockfront, a new mini by Ellis, scheduled. Soon after that, I saw NewUniversal: 1959, a one-shot, also up. It seems that NewUniversal did well enough to warrant another series - and a few supporting one-shots.

Comparisons to Marvel's other new Universe, the Ultimate Universe, is inevitable. But where the Ultimate line exists solely to cash in on the Big Names of the Marvel Universe (but, of course, far more EXTREME!!!), NewUniversal is building it's universe slowly. It has no big names - though 1959 gives us the first recognizable character from the Marvel Universe in a brief, sad cameo. It just has great setting-building and story-telling.

NewUniversal shares some big similarities with the Marvel Universe. Super-humanity is treated with fear and loathing - and super-humanity is far from perfect. But so far, it has a purpose. They're here for a reason, but humanity doesn't know that. All they know is that there's something bigger and better, and no longer entirely human. What happens if they start to breed? Do they experience the same emotions as us? Do they think the same? How does this happen?

NewUniversal: Everything Went White introduces you to Project Spitfire, as well as the current batch of superhumans that emerged during the White Event. You meet Philip Voight, the man in charge of Project Spitfire. You find out why the super-humans are being created, who has been chosen, and what obstacles stand in their way.

NewUniversal: Shockfront deals with the emergence of other superhumans. Scarily enough, the emergence of superhumans that aren't part of any Plan, that seem to have no explanation. Meanwhile, we see the story of the original four superhumans (Justice, Cipher, Nightmask, and Starbrand) continue as Project Spitfire finally moves against them.

NewUniversal: 1959 shows you the origins of Project Spitfire, and Philip Voight's first terrible task as it's agent and champion. This single-issue is a great starting point and an examination of the mythology of the NewUniversal setting. It's a little sad, but it's an excellent first issue by relatively unknown writer Kieron Gillen.

NewUniversal: Conqueror delves further into the past of the NewUniversal setting, going back thousands of years to perhaps the first super-humans ever to exist. They built and defended a mythic city in the far past, the technological capital of the world for centuries yet to come, defended by Starr. I don't know how this one will turn out, but it's set to release on August 20th, and based on the quality of the rest of the series, I'll be looking forward to it.

"This is a paradigm shift. The universe sends a Justice, to maintain order. A Cipher, for the technological leap. A Nightmask, for the consciousness shift. And a Starbrand, for defense."

Thursday, July 10, 2008

Public Service Announcement: Want to Write Comics?

Comics is a freakin' hard business to break into. One writer famously (to certain circles...of extreme geeks) compared breaking into the comics industry to breaking into a fortified medieval castle. As soon as one person finds a way to break in, the people at the castle say, "Well, shit, this is obviously waaaaay too easy" and they seal that entrance off. What the person was trying to say was, everyone has to find their own way in, because there is no surefire way to get in aside from, of course, being personal friends with Joe Quesada or Dan Didio.

Now, there are a lot of things you can do. There's the "Keep plugging away at it and hope you get it right some time" approach, and I suppose if it works for sex, it could work here, too. It's tough, but if you get published in a variety of places and occasionally drop your name in the right circles, you could get an invite to pitch a story, or you could just get a pitch accepted at certain publishers.

There's the contest route - that's more for artists, though. Writers rarely get contests (though the Shadowline segment of Image comics deserves a MASSIVE heaping of respect for their recent writing contest - "Who Wants to Create a Super-Heroine?" Look it up.) so that's unreliable.

There is always, of course, showing up to conventions and praying. Wouldn't recommend it, but it's worked before.

The point is, there are plenty of ways. That's not what this post, which shall be quite brief, is for. This post is for one thing: to begin to compile a list of comics companies that accept blind or relatively blind submissions. If you want to write comics but aren't confident in your networking skills, these guys are your best bets to get that foot in the door. This list is pretty small right now, but as I do more research, I'll update this occasionally.

Avatar Press
Avatar Press has recently begun to make a pretty sizable splash in the comics world, getting a number of projects from creators like Warren Ellis. Books like Anna Mercury, Gravel, and Doktor Sleepless are all published by Avatar, as well as a number of other projects. Avatar also accepts submissions from unknown writers AND writers pitching projects with no artist attached - a relative rarity, it seems.

There are problems, of course: one thing Avatar wants is an 8-12 page story featuring a character they own, but as you peruse the website, you may realize that it's rather difficult, or potentially impossible, to find a list of characters they own. That's just one small problem with the whole process, but they're still a good potential publisher for you. Violence, sex, and language all seem to be acceptable, and their content ranges from spandex to occult murder mysteries.

Dark Horse
Dark Horse seems to accept blind submissions as well. Their guidelines for submissions are clearly spelled out. They don't seem to accept e-mail submissions, which is honestly a little bit disappointing, but totally understandable. Dark Horse is probably a more recognizable name to you than Avatar Press, so you may want to give them a shot.

Finally (for tonight), a surprise...
Marvel

Marvel Comics, as one of the big two - as, perhaps, the bigger of the big two - is something of a shocker. But they do accept 'blind' submissions. Their process, however, is notably more rigorous. Before you get to pitch your series "Gambit and the Sex Hounds of the Bayou", you first need to send an inquiry listing your writing experience. Then, that on file, they'll contact you if they want to hear from you. It's at that time it seems you can make your pitch. So, not quite blind acceptance, but it's pretty damn close to accepting unsolicited submissions.

Ultimately, with hard work, you can probably break in. I wish any of you trying luck, and I'll talk to you all later. Hopefully about VS. It's hard to talk VS when you don't have anyone to play with, but I'm trying to teach my girlfriend how to play. I don't think it's going well.

Ah, oh well. Enjoy your reading, your writing, and your gaming, in whatever order you most enjoy reading, writing, and gaming, and I'll be posting again semi-soon.

Sunday, June 29, 2008

Big Events

So, we've got the Big 2, Marvel and DC, throwing down for their summer events. Secret Invasion vs. Final Crisis. One, a full-scale alien invasion of earth, as the shapeshifting Skrulls have infiltrated many important positions. The other, Earth's final hour as the God of Evil finally takes notice of earth.

The two stories are interesting in how they've morphed in the public perception, in the eyes of comic book fans. A few months back, when we knew next to nothing about the events, each had a certain image.

Secret Invasion was the clever one. It was all infiltration, secrets. "Who do you trust?" it asked. "No one," it told you. "Trust no one." Reading comics, you slowly began to pick out traitors, and Secret Invasion geared up to be one hell of an event, all shadows and subtlety.

Meanwhile, DC's behemoth, Final Crisis, was coming, and the only thing people knew about it, the only thing that was expected, was that it would be huge. While SI was acting like a spy drama, people expected Final Crisis to be the action movie super blockbuster of the decade.

It's interesting how things change, isn't it?

A few issues into Secret Invasion, that perception has been turned inside out. After a pretty solid first issue, the series nose-dived into mediocrity. Fans of the series admitted that more important reveals were happening in Mighty and New Avengers, and the main book had degenerated into a slower-than-average beat-'em-up. It's not bad - Bendis does great dialogue, and he's good at giving the fans what they want to see. And the brilliant main plot twist of the series, the arrival of a ship full of 70's era heroes, is still paying dividends. But House of M comparisons are already starting, and Bendis has always had trouble with the crowd-pleasing bravado of Mark Millar. Still, Bendis is clearly trying to make SI into THE summer blockbuster, and with his gift for a twisty plot, his use of all of Marvel's biggest guns, and his numerous spin-offs and tie-ins and 3-4 alternate collectors covers per issue, he looks to be succeeding.

Meanwhile, we're two issues into DC's Final Crisis, and expectations have been turned on their head. The first issue, even to hardcore supporters of DC and Morrison, was lackluster. A great deal was set-up, but nothing happened, and for what was supposed to be a SFX blockbuster, there was precious little action. Instead, there was a strong focus on little-known characters, a move that pissed off a lot of fans, and a slow build of dread that had been undermined more than a little by the Countdown fiasco. The second issue, however, gave a far clearer picture of what is to be expected. Final Crisis #2 was filled with larger-than-life concepts, a clear and concise continuation and/or ending of Jack Kirby's Fourth World. Final Crisis #2 was filled with disgust and betrayal - but again, little action. Instead, Morrison is positioning Final Crisis to take the mantle of the intellectual event, writing a book that lends itself to dissection and frequent re-readings. And while Final Crisis may still be talking about in 5 or 10 years as a masterpiece (or it very well may not), right now there's the very immediate issue that people generally prefer the blockbuster to the slow boil. We shall see.

This write-up exists as an examination of the series, but more-so, as a recommendation to any VS fans reading this. I don't know your tastes, so I can't say what you are looking for in your comics. If you want a blockbuster, a twisty action thriller, you want Secret Invasion. If you want a brutal examination of Good vs Evil in man's struggle against something much greater than itself, you want Final Crisis. Whichever way you go, though, it's a damn good time to be a comics fan.

Friday, April 18, 2008

The Best Books You Aren't Reading: Immortal Iron Fist

This one was iffy for me. Not because it's not good - the insane kung-fu exploitation style action meshes so well with the super-hero genre it continually amazes me that we don't see more of it - but because, unlike Criminal and Blue Beetle, and some of the books I'm going to talk about in upcoming segments, it's not on the verge of cancellation. Still, hovering on 30,000 readers and not coming out monthly, it's still not exactly a high-profile book, and the sheer awesome it contains compels me to compel you to read it. So, we're going to have a little talk.

The Immortal Iron Fist is very much a product of cheesy 70s martial arts films. Daniel Rand is a rich white kid, owner of an enormous corporation. One might be tempted, in fact, to call him a millionaire playboy. But, in truth, Danny isn't a playboy. He doesn't have the heart for Bruce's lie. Danny is, really, a pretty sweet, optimistic guy. He's also a guy who plunged his fist into the still-beating heart of Shou-Lao the Undying in one of the Seven Cities of Heaven, and emerged with the powers, and responsibilities, of The Immortal Iron Fist.

Matt Fraction and Ed Brubaker work together here to do more than just turn Danny into one of the best pulp action heroes in the Marvel Universe. They're also greatly adding to the mythos. Almost every issue of the first arc, titled "The Last Iron Fist Story", opens with a 1-3 page intro to a past iron fist, some of which have even gotten entire awesome issues, and some of whom have become fan-favorite characters in their own rights. Like, meet this Iron Fist of the past...



The Pirate Queen of Pinghai Bay was one of the more popular single-issue stories, both for its action, but also because it's a genuinely sweet love story, in a way. And the entire first arc of Immortal Iron Fist deals with Danny meeting the Iron Fist from WW II, Orson Randall. The two are confronted by the Hordes of Hydra, led by the Steel Serpent, an old nemesis of the Iron Fist legacy due to a bad past. The action comes heavy, but the story and dialogue are never sacrificed to make room for action scenes. Lots of fun.

Finally, I want you all to remember, I was talking about madcap exploitation action? Well, Iron Fist is joined by an excellent supporting cast. First off, there's Orson Randall, introduced above. Then, there's the Old Guard, Danny's friends that have always been there. As much as Bendis wants me to love Luke Cage in every book he writes, Brubaker is the one who got me to like him. Luke and Danny, along with Misty Knight and Colleen Wing, the old Heroes for Hire. Here they are, together again despite the fact that they're on opposite sides of the Registration Act.





Immortal Iron Fist is probably the best action comic on the market. David Aja, the artist, seems to have immense fun drawing the martial arts action, and I've never seen an artist with a better sense of how to do it. The book is crazy and keeps up its sense of fun. The plot is great, the one-shots are gorgeous and bizarre, and the book is just pretty. Go pick it up.

Wednesday, March 26, 2008

The Best Books You Aren't Reading: Criminal

This is the first in a set of comics-related articles. In case you couldn't tell from the pretentious and obvious title, it's about some of the best comic books on the shelves that have a criminally small readership (that sure was punny, right? Right? Oh, god, shoot me). Today, I'll be talking about Criminal, a book put out by Marvel Comics under their Icon label, and a book that has just very recently gotten a second shot as they released Criminal volume 2 #1. And before I receive accusations of being indier-than-thou (seriously, I don't think Criminal counts as indie...at all, but I have been called such), let me just point out: you KNOW all the big-name good books. You know that Ed Brubaker is doing great stuff in Captain America, and some fine work in Daredevil. You know all about Grant Morrison's Batman or All-Star Superman. Those books that sell well, some of them are great - but they're selling well, so obviously, people KNOW they're great. Criminal or Blue Beetle? Those are the books that could use a boost.

While there is continuity to Criminal, each arc is kept apart from the one before it, with a different main character and an all-new supporting cast. Under a less-talented writer, this might cause some problems, but Ed Brubaker, long familiar with noir-styled comics, seems to enjoy being able to shift his focus.

Now, why should you care? That's the question that makes books like Criminal a tough sell. It doesn't have any of the characters you know and love. It's constantly in danger of cancellation. It veers off the mainstream superhero stylings. Why am I asking you to throw down your precious money on a complete wild card.

Well, a few reasons.

The art. The art on Criminal, done by Sean Phillips, is amazing. No, really, it's really damn good. If I had scans - and I WILL have scans once I get my scanner hooked up - I'd post them to prove it. Suffice to say, Phillips' noir-stylings and perfect panelling give the series so much atmosphere it hurts, and he can do a great job with any kind of scene: action, romance, or just the dreaded talking-heads segments.

The characters. The characters are complex and entertaining. They're realistic, and you realize as the story goes on that you can understand why these people became criminals. Leo Patterson is one of the best new characters in recent memory - he's heroic in his own way, but the criminal culture has him tagged as a coward, just because he's smarter than your average crook. Tracy Lawless is a whole other kind of criminal: he's the sort of in-your-face, fearless bastard that you don't want to run into on a street-corner, the one who shows you just how important how you're raised can be.

It never insults your intelligence. Brubaker doesn't assume that you're too stupid to put A and B together. You begin to catch on to all the subtle relationships that exist between even minor characters. It seems like each member of these teams is a fully realized character, one about whom the next arc could be featured without trouble....

It's not a lot, but it's there. Criminal is consistently well-written, with beautiful art and a complex crime story. It won the Eisner Award for Best New Series in 2007. And it's a great book with a small readership that deserves a much larger one. If you like crime dramas, heist stories, or getting in close and dirty with the criminal underworld, Ed Brubaker and Sean Phillips' Criminal is for you.

On top of a new issue just recently coming out, the first two arcs are collected in trades.

Criminal: Coward

Criminal: Lawless

I sincerely hope you give the book, and others that I'll talk about sooner or later, a shot. Ask your local libraries to pick it up, if you don't want to drop the cash yourself. Libraries are an important resource, and are slowly becoming more and more open to comic books.

Enjoy!

Friday, February 29, 2008

The Order: The Next Right Thing

The Order had quite a lot stacked against it for me, right from the start. It was a part of the whole Civil War aftermath, an event I felt was so dependent on human cruelty and stupidity that I just began to ignore most things associated with it, lest I catch the stupidity like a virus. The Order was on the list of things I ignored. It didn't help, of course, that the only thing I had ever read by Order writer Matt Fraction was "The Immortal Iron Fist". IIF is an amazing book, mind you, but I attributed most of the amazing to Ed Brubaker, a longtime favorite writer of mine, and just assumed that Fraction was...there. Doing things. In the background.

The Order cements him as a writer to watch out for, however. On the recommendation of scans_daily, whose excellent recommendation strength led me to Annihilation, Arkham Asylum: Living Hell, and Blue Beetle, I decided to pick up "The Order: The Next Right Thing", a collection of the first five issues of the series. And it was worth it, especially for the cheap asking price.

The Order deals with a team of superheroes in California. They are given powers by a process Tony Stark has invented. The powers last for one year. If they survive the year without dying or getting fired, they are forced into retirement, losing their powers forever. In the very first issue, a number of team members get fired, showing that Fraction isn't afraid to keep the line-up shifting, but despite the suggested impermanence of the characters, the book goes to great lengths to make you care about them.

Each issue is told in the style of TV hit "Lost", in that there is an overarching plot to the series, and an ensemble plot each issue, but each issue focuses on helping you 'get to know' one of the characters by opening and closing with the interview that character went through to get the job with The Order.

On top of the interesting storytelling decisions, there's also art by Barry Kitson, one of the better artists working in the medium today. His art is crisp and clean, the characters are differentiated by more than just the costumes they wear*, and most importantly, they look like people. They do not have triple the muscles of any normal human. The women are actually attractive, with some variance of body type, rather than two large sacks of fat perched atop a broken spine.

So, good art and good writing, with interesting new characters. Finally, the book avoids the pratfalls I was expecting from a CW spin-off: the heroes are genuinely good people. They aren't perfect; no one is. But they aren't megalomaniacal assholes who run roughshod over the wimpy human populace, and that's become too much the view of superheroes some books have taken on. The Order is culturally relevant in some ways, but it's also just a damn fun adventure.

Check it out.

*For a book in which this is a particular problem, read some recent issues of Teen Titans. Supergirl and Wondergirl are both angry, angsty, stick-thin blondes. You literally cannot tell them apart aside from the earrings Wonder Girl has.