Showing posts with label X-Men. Show all posts
Showing posts with label X-Men. Show all posts

Tuesday, November 18, 2008

MEV Preview: Kid Omega

Have any of you ever felt the bracing sting of rejection? I’m sure you have – most people do, at some point in their lives. It can be a pretty powerful feeling.

Kid Omega, the name chosen by mutant Quentin Quire, is a telepath who thinks thousands of brilliant thoughts ever second of every day. Naturally, he went insane. But while he was insane, he was still motivated by emotions that we can all understand – and I think that, for Quire, the defining feeling is one of rejection.



Rejected by the world at large for being born different, Quire lashed out. Rejected by the ‘cool’ kids at school, Quire proved that he was better. But, in the way of young men, he just couldn’t defeat rejection at the hands of the girl(s) of his dreams, and it was their disapproval that ultimately destroyed him, literally and metaphorically.

Quire is one of the few Omega level mutants, and it’s probably best for the world that he can no longer influence us, having moved somehow beyond our plane of existence – though, of course, in comics, who knows how long such a person will stay dead? – but we aren’t half so lucky in VS as Quire makes his debut as an unaffiliated common 7-drop.

Now, hold on, hold on, I know what you’re saying. “Oh… so you mean, ‘Quire makes his debut as a card that will never see play’?”

No, that’s not at all what I mean.

Here. I’ll prove it to you.



How do you like them apples.

Much like in the comics, Quire is on his own team – it’s not a matter of Magneto or Xavier being right so much as it is a matter of Quire knowing best. He neither wants nor needs your support. And if he’s powerful while in play, a 16/16 7-drop with range, he’s best when influencing the game from behind the scenes.

Once you get 5 Shift counters on young Kid Omega, your opponent starts to feel the hurt, drawing one fewer card each turn - and while that may not seem like a lot, in decks like the Future Foes, already making opponents discard, Quire could navigate opponents into a situation where they have to choose between laying a resource and playing a character. So, against decks that lack card draw, that would definitely qualify as a kiss of death. Good thing his power comes with the hefty cost of 5 resource points, huh?

Quire is an excellent tool in a variety of decks, offering a powerful boardwide effect that can’t be hit by today’s most popular effects – like Pathetic Attempt, to immediately call out the first thing out of some people's mouths on every single preview. And while unaffiliated characters have traditionally been able to have significantly more power thanks to the lack of search effects for them, the introduction of cards like Super Hero Registration Act allows you to search Quire out starting as early as turn 3 to get him online. Still, for an effect as powerful as the one offered here, I think that there are definitely some decks that would consider using Kid Omega as their mulligan condition, even considering his variety of limitations.

If you're at all interested in this twisted teen genius, Grant Morrison's New X-Men is the definitive X-Men run of all time, for my money, and well worth a read.

If you're just interested in reading a quick history of Quentin Quire, though, I kindly provide.

Part 1
Part 2

Hope you've enjoyed the previews - I know I have!

Monday, October 6, 2008

VS: Bring Your Own Two Teams - Avengers/X-Men Edition

Whenever a new format comes out, I end up hoping and praying that it’ll let me play with my single favorite sub-theme of all time – Avengers team-attack. I know that the Avengers part isn’t part of the theme, but I still find that the Avengers in MAV are the most fun, competitive team-attackers ever made. Much as I love the Young Avengers content in MUN, the lack of effects like Legendary Battles, Playroom, Quicksilver, and Natasha make it so that they can’t quite hold a candle.
They are, however, an excellent addition, because aside from those four cards, the old Avengers lacked strong team-attack based characters like Patriot, Speed, and Vision, and effects like Liberating Number 42 provide a frankly brutal amount of potential card draw.

Of course, the most recent announced format is Bring Your Own Two Team, a golden age format that automatically teams up two teams of your choice, but bans generic cards of any sort, like most of the most popular, powerful cards: Mobilize, Savage Beatdown, Blinding Rage, etc…. It also, I believe, bans Legendary cards, unless they also reference one of your two team affiliations.

Since the format’s Golden Age, a format that I often find less than appealing, it allows me access to my old Avengers team-attack core. And since it automatically teams up, I don’t have to worry nearly as much about getting a team-up online, opening up roughly 8 slots in the deck.

The X-Men don’t offer a bunch of powerful effects, but they don’t have to – the Avengers pack a powerful punch – but between their three features, they definitely have the tools to fill the holes in the Avengers roster, with powerful team attack centric characters like Cyclops, Slim, and the slightly toned-down functional reprint of Quicksilver in Nightcrawler, Man of the Cloth, not to mention potent plot twists like Time Breach, Bamf!, and Turnabout.

While many of the hardest hitting decks are slowed down slightly in this format thanks to a lack of generics, this deck is vastly enhanced by the format, not needing to worry about getting a team-up online ASAP, and most of the best team-attack support cards have been hard-stamped to a team. Still, I should stop talking up the deck, as I’m sure a more gifted deck-builder could do something far more impressive with the basics, and just give you my amateurish first draft of the deck.

So, without further ado, I present to you…

GABYOTTAXMTA!

4x Jubilee, Jubilation Lee
4x Natasha Romanoff <> Black Widow, Super Spy
3x Quicksilver, Mutant Avenger
3x Captain America, The Patriot * Secret Avenger
1x Falcon, Secret Avenger
1x Hawkeye <> Ronin, Secret Avenger
1x Patriot, Elijah Bradley * Young Avenger
1x Kate Bishop <> Hawkeye, Young Avenger
3x Speed, Thomas Shepard * Young Avenger
3x Cyclops, Slim
3x Nightcrawler, Man of the Cloth
2x Professor X, Idealistic Dreamer
1x Monica Rambeau <> Captain Marvel, Lady of Light

4x Playroom
3x Muir Island

4x Legendary Battles
4x Liberating Number 42
3x Switching Sides
4x Time Breach
4x Bamf!
4x Turnabout

The deck is immensely flexible – Natasha or Slim on 2, Nightcrawler or Quicksilver on 3, or underdrop them later. You want access to Legendary Battles and Bamf! as soon as possible, and Playroom is the most brutal, and necessary, card of them all. Without a ‘once per turn’ trigger, Playroom will kill a weenie deck as early as turn 4 – if they have 5 1-drops and you have Nightcrawler and Quicksilver with a single Legendary Battles, you just dealt 36 damage and lost none...and if you have a Liberating Number 42, you just rallied for 10 character cards as well. Even against a curve deck, the damage adds up quickly, and the sheer number of ways you can hit the opponent can make it difficult to lock down.

So, there’s my first BYOTT.ga deck. I hope you enjoyed, and I’ll be back in a day or two with a new update.

Tuesday, September 9, 2008

re: X-Noir

As I mentioned last month, Marvel's been running a series of ads that I found very interesting: black and white with just a splash of color and a small saying to correspond with the character. I speculated that we had a potential X-Noir event coming up, an out-of-continuity story featuring Marvel characters in an old-school noir setting. Me being a sucker for that sort of thing, I immediately posted all the ads that had ben released and begged and pleaded that it was an Ed Brubaker project.

Well, more information - and more ads - have come up, and I was at least partly right.

First off, the two new ads...



...and...



...there we have it.

That's not all, however. Earlier today, at the recent Diamond Retailer Summit, Newsarama reported that Marvel announced a number of upcoming projects, many of which are spinning out of Secret Invasion. What had me a little excited is the announcement of Marvel Noir, a line beginning with an X-Men mini, moving onto Spider-Man, and then continuing on if it proves successful.

Sadly, I later learned that this is not a Brubaker-helmed project as Comic Book Resources got an interview with Fred Van Lente and Dennis Calero about their ideas for the mini. It sounds interesting, and the link to the CBR interview is above for you to read by yourself, but Van Lente is a relative unknown to me, so I'm not sure how it'll turn out.

Still, pretty cool news to share with you all for my 100th POST! Woohoo! My blog is officially in the triple-digits.

I couldn't have done it without my two readers, who aren't very faithful, and may be imaginary.

Thank you all.

Friday, August 22, 2008

X-Noir

I've been loving the ads that Marvel and DC have been running lately, to promote their current and upcoming events. Well, some of them - while Final Crisis has been great, Secret Invasion has been bland as hell. I was a little disappointed with Marvel, until I saw...









I honestly haven't loved Brubaker's X-Men (Carey's been gold, though), but I'm really hoping this is a What If...? mini imagining the X-Men mythology in the style of noir.

That said, even if it isn't, even if whatever this is advertising isn't that great, these images are gorgeous.