Friday, August 29, 2008

Under the Sea

Theme decks. I love theme decks. I like the idea of the World's Finest deck. I like watching Magneto blow up his own resources in his insane quest to destroy us all. I enjoy the thematic aspects of VS almost as much as I enjoy the system of rules, the ideas behind the game. Hence...UNDER THE SEA, the fearsome team-up of two old-school comic characters: Aquaman and Namor, the Sub-Mariner.

10 Atlantean Warriors, Army
10 Sea Creatures, Army
4 Aquaman, Founding Member
2 Aquaman, Lord of Atlantis
4 Sub-Mariner, Protector of the Time Gem
2 Sub-Mariner, The Avenging Son

3x Poseidonis
3x Atlantis
3x Birthing Chamber
3x Alias Investigations

4x Super-Hero Registration Act, Team-Up
4x Savage Beatdown
4x Origin Story
4x Carrying the Torch
4x Mobilize

Thanks to the good people on VSRealms for helping me clean the deck up a bit - army decks aren't normally my thing. Still, I enjoy this deck. The Marvel and DC kings of the seas, their armies in tow, swarm the field to take the game.

The way it works. Well, Carrying the Torch means that you only have to hit one of the two characters in order to get access to BOTH their legend suites. Sea Creatures can be swarmed out on turn 4, rather than 5, and you can keep Sub-Mariner hidden with the Aquaman name. Origin Story might be the best search card of all time for an army deck, letting you return a stunned character to search for another army character for the next turn. SHRA helps with the swarm, and the team-up, and is an all-around great card. If you can, you want to pitch an Aquaman to Mobilize on 3 to find you a Sub-Mariner if you have Atlantean Soldiers out, or just to find more Atlantean Soldiers if you already have Sub-Mariner, just to get Aquaman in your KO'd pile for CtT.

The deck isn't particularly brutal, especially for a Modern Age army deck, but it is fun, and it is reliable. Play around with it on MWS.

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